Finished chores earn XP. XP buys screen-time minutes. Your child taps Start, a countdown runs, and when it hits zero the apps lock again. Screen time becomes something they choose to spend, not something that just happens to them.
✓ You set the price of every app
✓ The lock and the timer run themselves
✓ Premium feature — free for 7 days
How it works
You set the prices once. After that the earning, the spending, and the locking all happen without you.
Make the bed, finish the homework, read the chapter. Each approved mission pays the XP you assigned to it.
Your child watches it add up on their own screen. The balance is theirs — they earned it.
They spend XP on screen-time minutes at the price you set. Everyday apps are cheap; the expensive ones cost more.
Apps unlock while the timer runs. At zero they lock again, automatically. No arguing with an app.
Duolingo can be free. Minecraft can be cheap. TikTok can cost triple. You decide.
Your side of it
Three settings per child, all on your phone. Change them whenever you like.
Give each child some free minutes every day if you want to — or none. Everything past the baseline is earned.
Set what half an hour costs, per app group and per child. A seven-year-old and a thirteen-year-old don't need the same rates.
Long car ride, sick day, grandma's house: grant extra minutes from your phone and they land on the child's device, wherever you are.
When screen time is free, more is always the answer. When it costs something they earned, your child starts doing the math themselves.
FAQ
Tonight, the minutes are earned.
Set your prices once. The economy runs itself from tomorrow morning.
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